
Digital Scorpion Interactive
An Indie Game Development Studio founded in 2021 by Nick Revell. His vision is to change how games are built and prove to the gaming world that we are a positive force for our industry while making great games. DSI was founded on the principles of Ingenuity, Integrity, and Innovation.
My Role
After completing my Master’s in Game Design, I joined Digital Scorpion Interactive ready to apply my skills in a professional environment. I quickly adapted to the studio’s workflow and team culture, collaborating effectively across departments while taking initiative in both narrative and marketing responsibilities. My ambition to grow as a designer and storyteller pushed me to contribute beyond expectations, ensuring that my work consistently elevated the quality and visibility of our games.
Throughout my stay at Digital Scorpion, I will also be working on their newest title, not at my discretion to speak of it yet, where me and my team will get the chance to create the story and world for it from the ground up.
This page will be updated as my contract continues.
Frogdoku

Narrative Design
As Narrative Designer for Frogdoku, I crafted the voice and personality of Konna the Frog, a friendly guide who supports players through puzzles with encouragement, humor, and charm. I wrote dialogue, hints, and flavor text that balanced tutorial clarity with lighthearted character-driven writing, ensuring the game maintained a consistent tone of playfulness and accessibility. My work gave Frogdoku a distinct identity within the puzzle genre, creating a whimsical experience that extended beyond mechanics into story and atmosphere.
Marketing & Community Engagement
Beyond narrative, I led Frogdoku’s marketing presence, managing our social media platforms and overseeing all content creation. I developed promotional posts, trailers, and ad copy that captured the game’s unique personality and highlighted its appeal to casual players. Through consistent, engaging content strategies, I significantly increased community interaction and attention toward Frogdoku and Digital Scorpion Interactive as a whole. My efforts not only built anticipation for the game but also strengthened its long-term visibility and connection with its audience.
Key Contributions & Achievements:
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Created and refined the voice of Konna the Frog, blending tutorial guidance with playful character.
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Wrote flavor text, hints, and in-game dialogue that kept players engaged across puzzles.
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Developed promotional copy and tagline concepts for marketing campaigns.
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Helped establish a consistent, approachable tone that differentiated Frogdoku from other puzzle games.

Tales of Valoris
Narrative Design
In my work on Tales of Valoris, I focused on adapting and refining existing narrative material to improve consistency, depth, and presentation across the game. I updated character backstories, faction lore, and in-game text to ensure clarity and accessibility, while also enhancing the overall cohesion of the world. My role required balancing respect for the original creative vision with the ability to improve its delivery, making the lore more engaging for players and more versatile for use in promotional content.
Marketing & Community Engagement
In addition to my narrative responsibilities, I contributed to the marketing and community presence of Tales of Valoris. I created promotional copy, campaign slogans, and engaging content that highlighted the game’s strategic depth while remaining approachable to a broad audience. I managed community-facing content across platforms, ensuring that our messaging was clear, consistent, and engaging. These efforts strengthened the visibility of Tales of Valoris, increased interaction with fans, and built anticipation for the project’s ongoing development.
Key Contributions & Achievements:
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Built a cohesive mythos and storyline framework that anchored the game’s evolving campaigns.
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Wrote immersive in-game dialogue, item descriptions, and lore entries to enrich player experience.
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Strengthened collaboration between narrative, art, and design teams to maintain tonal consistency.